Mare Sheppard and Raigan Burns are game designers, developers, artists, and co-founders of Metanet Software. Over the last 12 years they’ve iterated upon N, their first release, and recently released N++ on PS4 and PC. They graciously shared their thoughts on UI design, the importance of graphic design, and a ton of their design process on N++!
At Game&Type we want to share the perspectives of the people making our games. This is the first in a series of interviews that aim to shed some light on the role of typography and user interface in the video game industry.
Dylan Jones is a game designer and co-founder of Gamenest, a coworking space for indie game developers in San Francisco. We spoke about his design process, the role of good game UI and the challenges of implementing it.